Showing posts with label en garde. Show all posts
Showing posts with label en garde. Show all posts

New En Garde v1.16

Saturday, July 21, 2012

I've released version 1.16 of En Garde. This is mainly a bug-fix release. All owners are invited to upgrade free of charge.

You can upgrade by deleting your current game, and delivering a new updated copy to yourself, which you can then rez. To get a new copy, you can either

  • Use your En Garde Remote. Wear the Remote and say "/8 deliver game"
  • Visit my in-world store, and touch the En Garde vendor
  • Visit the Customer section of the Procyon Games website, find your En Garde license, and click the Redeliver link


This game comes with a new version of the game HUD. Your players must use the new HUD when playing on the new game (it won't let you play with an old HUD). Everyone can get a copy of the new HUD by clicking on the game and then the Get HUD button.

Release Notes:

  • Fixed a bug that allowed the HUD and main game to get out of sync, resulting in "Invalid card played" errors.
  • Fixed a bug that would not allow payment to be enabled for some Commercial licenses
  • The game no longer says "times's up" when the deck runs out at the end of a point.
  • The HUD no longer offers a player the option to Parry an Advance-Lunge, if the player doesn't have any of the appropriate cards
  • When doing a Last Second Attack, the appropriate cards are hilited in orange.
  • The game gives players a link to click in chat, to see their ranking on the Procyon website


Looking for Play Testers

Saturday, June 30, 2012

I'm looking for people to help me test the next version of En Garde.

Testing mostly involves you standing around for long periods of time while I curse at Second Life. But you have to be ready at any time to jump back in and play, until the game crashes again.

If this sounds like fun to you, and you have a free group slot, then IM me and I'll send you a group invite.

En Garde Team Rankings

Thursday, March 11, 2010

Someone asked for team rankings on the website, and I figured, "what the heck"


These should be identical to the rankings displayed on the in-world scoreboards, except you can see the rankings of all the teams of Second Life, while the in-world scoreboards are limited to the top eight teams.


Congratulations to the Rally Winners

Monday, March 1, 2010

Congratulations to the En Garde Rally winners! Over ten days they searched out new locations, new partners, and won games in more places than anyone else. The winners are:

  • First Place, Capt Blinker (L$5000)
  • Second Place, Dusty Merlin (L$2000)
  • Third Place, Leonard Posthorn (L$1000)
  • Fourth Place, Sidney Fredriksson (L$1000)
  • Fifth Place, Fonsi Lecker (L$1000)

I'd like to thank all the players, who made this Rally a great success. Let's see if we can reach one million games!

I'd like everyone's comments on what they thought of the rally. Would you like to do it again? What did you like and not like about the format? Add a comment to this post, or email me or drop a notecard on me in-world. The more responses I get, the more likely I'll try something like this again.



Pictured are Fonsi Lecker, Leonard Posthorn, and Capt Blinker (not shown: Sidney Fredriksson and Dusty Merlin)

En Garde statistics

Sunday, February 21, 2010

I've added a chart in the Statistics section of the web site that shows the total number of games of En Garde that are played in Second Life, each day for the past 30 days.

The Rally is ON!

Friday, February 19, 2010

The En Garde Rally is ON!


From now until March 1st, it's a race to see who can win the most games against the most people at locations across the grid.

L$10,000 in prizes will be awarded!

100,000 Games of En Garde

Sunday, February 14, 2010


Congratulations go to Jessie Kalinakov! At 8:02PM on February 13th, she won the 100,000th game of En Garde in Second Life.


En Garde has been in Second Life for about two and a half years. So 100,000 games in 2½ years is on average...
  • 3,348 games/month
  • 781 games/week
  • 111 games/day
  • or, one game every 12.9 minutes
When I showed up to congratulate Jessie, she didn't know who I was! Such is fame in Second Life. But once I explained her special place in En Garde history, she seems suitably impressed.

For being the lucky 100,000th winner, Jessie won 1000L$, and her choice of any Procyon Games product. She chose a copy of Take it Easy (Head-to-Head edition).

Don't forget the other half of the 100,000 Games of En Garde celebration — The En Garde Rally, which starts Friday Feb 19th. If you own a copy of En Garde, please register for the Rally! It's very simple. You don't need to coordinate with anyone, or even make a landmark. All you have to do is have your En Garde piste rezzed (and register at the kiosk).


En Garde Rally!

Tuesday, February 9, 2010

En Garde Owners! Register now for the En Garde Rally!


In celebration of 100,000 games of En Garde, Procyon Games is holding a special Rally Event! All En Garde owners are invited to participate. All you have to do is pay the registration fee (L$50) and rez your En Garde piste in a publicly-accessible location.


The registration kiosk is at the front of the Procyon Games store [SLURL]


Rally Dates: Friday Feb 19th - Monday March 1st


How it works

The Rally will be open to all En Garde players. While the Rally is on, everyone will be trying to win a game of En Garde at every registered location. The locations will be secret, initially, but every time you win you will be given a clue (teleport location) to another Rally Location. Points will be awarded for every location where a player wins a game. The top players in terms of rally points will be awarded prizes. Over L$10,000 in prizes will be awarded!


It's kind of like a shopping hunt, except instead of buying things at a bunch of stores, the players will be playing games of En Garde. Whoever can win the most games, in as many different places as possible, against different opponents, will win the Rally.


Participation Benefits

Every owner who participates will see a steady stream of new players coming to their location.

  • It's a great way to meet new En Garde players.
  • Show off your themed play area.
  • Get new players to join your team.
  • Every owner will be able to review a list of everyone who plays on their piste during the rally.


Other questions? IM Rifkin Habsburg or email me.


Fencing and Fashion

Wednesday, February 3, 2010

Here's an article on real-life fashion designers whose designs are influenced by fencing. Some of those designs are really amazing—I wonder if there are any SL clothing designers who could implement those designs in Second Life?


Remember, if you make any En Garde-related items, including fencing-related clothing, you can get a free vendor in my En Garde arena.

En Garde World Open

Friday, January 8, 2010

Nonsmokergirl Tulip and Fruitcake Altstatter are hosting the En Garde World Open tournament. Here is the tournament info:

Tournament Begins January 13th 6 AM
Tournament Ends January 27th 6 AM

Prizes (guaranteed minimums):
  • 1st Place 1500
  • 2nd Place 1000
  • 3rd Place 500
  • 4th place 250
The entry fee is 100 L. Pay the entry board here [SLURL]

Rules
  • You can play any player in SL...regardless of whether they have entered the tournament or not. All your games count!
  • You can play ANY player ANY number of times. All your games count!
  • You can play on ANY En Garde Platform ANYWHERE in SL! All your games count!
  • To Win prizes, you must have entered the tournament. Non-entrants will appear on the scoreboard, of course...but they won't win any lindens! Also, they will be considered decidedly uncool.
  • The Tournament Ranking system will be The SL world ranking system. If you want to check your ranking quickly, just hop on any En Garde Platform., and you will see your up-to-date rank.
  • To Win, you must enter the tournament. The highest ranked tournament entrants will win 1st , 2nd , 3rd place and 4th place.
  • In the event of SL weirdness (such as rolling restarts, or system-wide problems) the organizers will improvise to do their best to ensure accomodate En Garde Players

How should we celebrate...?

Saturday, January 2, 2010

I keep track of every game of En Garde played, in a database on the Procyon server. It's used mainly to compute the rankings, but I can also scan the records to check trends and statistics. And of course, I have a count of every game played.


I believe sometime in the next few months, someone will play the 100,000th game of En Garde in Second Life. That's quite an accomplishment! So I've been thinking, how should we celebrate the event?

I'm taking suggestions from the En Garde community at large. How do you think I should mark the occasion? If you have a suggestion, post a comment here in this thread.

"Last Man Standing" En Garde Tournament at HoD

Thursday, December 24, 2009

How long can you stay undefeated on an En Garde track? This is your chance to show your strength!

Heart of Dragons [SLURL] will have 3 tracks set up for competition from December 26th. And you have more than a week to attempt to get the most wins in a row. The 3 best players - with the longest winning streaks - by January 3rd, are awarded.

New En Garde v1.14

Saturday, November 28, 2009

Happy Thanksgiving, everyone!


I've released a new version 1.14 of En Garde! This version does not have any new features. The only change is a patch to close an exploit. Several months back I was informed that someone had found a way to cheat. Fixing the game to close that exploit turned out to be harder than I thought, but it's finally done.

This update is free to all current owners. You can update either by using your remote to derez and deliver new copies of the game, or you can visit my store and touch the En Garde vendor there. It will give you a whole new setup.

The new board comes with a new version of the HUD as well, and you must use the new HUD to play.

Ranking Glitch Today

Friday, November 6, 2009

There was a small glitch with the Global Ranking script today, and as a result people's scores weren't being updated. All the games played were recorded properly, though, and once I fixed the problem everything got counted as it should; nothing was lost. You might have noticed a big jump in your score just now as all the games you played today were calculated all at once.

New Tournaments for Can't Stop and En Garde

Wednesday, May 27, 2009

Tyr Akina and Aries Oh are running a Can't Stop Tournament on Saturday May 30th.


Sign up at the Game Parlor in Dragon Nest. There is a $50 sign-up fee to join, but the more people who enter, the bigger the prizes. Right now the winner will receive $1250. There are also prizes for Second Place ($750), Third Prize ($500), and Fourth Prize ($250).

All games played on Saturday are scored in standard Local Scoring format. At midnight Saturday/Sunday, the top 4 scores qualify for a final three games to be played on Sunday.

Nonsmokergirl Tulip and Fruitcake Altstatter are running an En Garde tournament for two weeks, from June 3rd through June 17th.

Sign up by paying $100 to the Yellow sign-up board at Paradiso Mall. This tournament runs on the World Ranking system, so you can play games on any En Garde set anywhere, as long as you've registered for the tournament. Guaranteed minimum prizes are $1500 for First, $1000 Second, $500 Third and $250 Fourth. Your tournament placing is determine by your World Ranking as of the end of the tournament.

Will the Lindens shut down En Garde?

Friday, May 22, 2009

The latest pronouncement from Linden Labs is that they are going after camping chairs. People who try to artificially inflate their traffic stats by using camping chairs will be warned that they are in violation of the Terms of Service.


This is a continuation of their previous policy banning traffic bots. Traffic bots are almost universally despised as a drain on the server resources, providing no benefit to the population at large. So that move was largely applauded by the residents. Camping chairs, however, have a larger base of supporters. And this move leaves some people wondering—if camping chairs are banned today, will games like En Garde be next?

I don't deny that En Garde can be used as a traffic draw. In fact, I promote it as a key feature. I added features such as Local Scoring and Teams to give people more reasons to visit a particular site. Rez a copy of En Garde on your land, and people will have reason to stick around.

But I don't think anyone has any reason to fear that En Garde will become illegal. And that's because: It's All About Appearances. Linden Lab is concerned with the image of Second Life, above all else.

Consider, for example, the Linden Lab policy on gambling. Many people are confused by the Lindens' confusing and contradictory pronouncements on gambling in Second Life. Casinos across the grid were shut down, and games like poker and slot machines vanished. Yet other games where people can wager and win money, like Zingo, are still thriving, even though winning at Zingo takes arguably less skill than poker.

The policy becomes clear, though, when you think about appearances. How does it look to someone else—someone visiting Second Life for the first time? Everybody knows what a casino looks like. Everybody knows how a slot machine works. You can see poker games twenty-four hours a day on ESPN. "Everybody" knows that's gambling. It looks like gambling. Zingo, on the other hand, isn't well known outside Second Life. If a newbie wanders into a Zingo game, they might be puzzled over it, but nobody is going to be offended.

Now consider camping chairs, and the appearance they give to Second Life. Imagine you're a newbie. Hey, there's a space with lots of green dots! There must be a lot going on there! You teleport, and indeed there's a crowd of people. Some of them are dancing, or sweeping up the place. You greet them, "Hello! Does anyone want to chat?" but they ignore you. Nobody, in fact, seems to be talking at all. After a few more frustrated attempts, you try another crowded place, with the same results. Second Life seems to be full of avatars doing nothing, affording no chance of interacting with another person. Camping chairs make Second Life seem dull and lifeless.

En Garde, to the contrary, is a fantastic spectator sport. I often enjoy just watching people play. And of course, in order to play the game, you have to actually be at your computer. So if some new player is curious about the game, all they have to do is ask. I've had some people tell me that En Garde is the only reason that they still play Second Life. En Garde makes Second Life fun.

So, don't worry about having an En Garde game rezzed on your land. The Lindens aren't going to ban it.

En Garde review at New World Notes

Wednesday, April 8, 2009

Kanomi Pikajuna is the new games reviewer at Wagner James Au's New World Notes blog, and for her first review she has chosen En Garde! It's a nice write-up and should hopefully bring a lot of new players to the game. I'd encourage people to post comments there -- especially if you're running tournaments and want to bring in some fresh blood.

Kanomi Plays: En Garde

En Garde Tournament

Monday, April 6, 2009

NSG Tulip is running an interesting En Garde tournament. Instead of doing it with an elimination bracket like most other tournaments, she's using the World Ranking system to determine the best player. Here is the info:

The En Garde World Open
You can enter the tournament here by paying the Yellow Tournament Board 100 L.
UPDATE: This SLURL will take you directly to the board if you couldn't find it before (it's hidden in a corner of the mall)


Tournament Begins April 8th 12 noon
Tournament Ends April 22nd 12 noon

Thousands in Prizes!!!

1st Place 1500
2nd Place 1000
3rd Place 500
(prizes are guaranteed minimums)

The Details:

  • You can play any player in SL...regardless of whether they have entered the tournament or not. All your games count!
  • You can play ANY player ANY number of times. All your games count!
  • You can play on ANY En Garde Platform ANYWHERE in SL! All your games count!
  • To Win prizes, you must have entered the tournament. Non-entrants will appear on the scoreboard, of course...but they won't win any lindens! Also, they will be considered decidedly uncool.
  • To enter the Tournament, please click on the Landmark Below, and pay the Yellow Tournament Board 100 L.


How to Enter the SL World Open

Rules:
Standard En Garde Rules apply.

The Tournament Ranking system will be The SL world ranking system. If you want to check your ranking quickly, just hop on any En Garde Platform., and you will see your up-to-date rank. Or, check your rank at the Procyon Games web site.

To Win, you must enter the tournament. The highest ranked tournament entrants will win 1st , 2nd , and 3rd place.

En Garde Player Matchup

Sunday, March 8, 2009

Here's a new feature on the Procyon website for En Garde players. (I'll be adding a similar feature for the other games). First, go to the registered players section. If you haven't registered your avatar with the web site, it's very easy. All you have to do is touch the registration board at Procyon Games and follow the link it gives you.

Once you're registered, click on the En Garde link to see the games you've played recently. Below that list is a space where you can type in any avatar name. The field will auto-complete for you, so you can just type in part of the name and then select the full name from the list. Once you click go, it will show you your complete play history against that person. It calculates your overall win percentage, total score, and shows you every game you've ever played.

So if you really want to know who is the better player, now you can look up the stats to prove it.

En Garde Price Increase

Monday, February 2, 2009

En Garde continues to gain in popularity. The number of games played, the number of active players, and the number of games sold each week keeps going up.


That's all great, I'm happy to see the game do so well. But En Garde is more than just a game, it's a whole system. The name textures on the scoreboard, the world rankings, and the website all work together. I've designed everything to scale as much as possible, but the one thing that can't scale is my time.

So I need to raise the price of the game. If you currently own En Garde, this will not affect you at all. All existing owners will still have free upgrades for the life of the product. However, if you were planning on buying En Garde, or you own it and you were thinking of purchasing additional licenses, you might want to do so sooner rather than later.

I haven't yet decided on a new price. If you have an opinion on the matter, please comment on it here.