Games Week at Orange Island

Sunday, May 25, 2008

The folks at Orange Island are hosting a week's worth of events dedicated to Gaming in Second Life. Come see me there tomorrow for my talk on En Garde and Creating Games in Second Life. Have you ever had a question about how I make my games? Now is your chance to ask!


Plus, the United En Garde group will be giving a demonstration, and there will be several strips set up for people to play and learn the game.

The fun starts 10AM Pacific on Orange Island. My talk and the En Garde demonstration takes place at 1PM.

Monster Frootcake Tournament

Saturday, May 24, 2008


The folks at Sinful Sinners are running another Frootcake tournament and it's bigger than ever! There's $8500 in prizes that will be awarded:

  • $5000 First Place
  • $2000 Second Place
  • $1000 Third Place
  • $500 Fourth Place
The rules are the same. There's no entry fee, just play as many games as you want between Monday May 26 and Monday, June 2nd. You get points for every person you beat, and the rankings are updated live on the big scoreboard. Good luck, and watch those calories!

Here's a teleport link: Sinful Sinners in Paradise

Danger Zone v1.07 Release

Thursday, May 15, 2008

I've released a new version 1.07 of Danger Zone. It fixes some long-standing bugs and adds new functionality to the scoreboard, bringing the high score system in line with the other Procyon games.

The boulders now work properly in skyboxes or elevated builds. Previously they would only bounce off the ground. Now they bounce off your head!

The platforms had a serious bug that spammed people if they rezzed a patform but never stood on it. Now the platform will time out and derez if nobody stands on it in 3 minutes.

If a player was brand new, they would be given an outdated HUD. Now it only gives HUDs when asked, and they are the latest version.

The remote control has been updated to use the new (HTTP) delivery method for all items.

The payment system has been revamped. If you have a Personal License, the game will never ask you for DEBIT Permission. If you have a commercial license, it will only ask you if it's not in Free Play mode.

If multiple people tried to rez platforms all at once, all but one would silently fail. The rez system is now more robust.

The scoreboard has been redone. Danger Zone now uses the same type of high score system that Frootcake and En Garde have. All players worldwide are ranked based on their overall play. Each game owner also has their own Local ranking which tracks plays on your game for the past two weeks. The new scoreboard is included free in all Danger Zone licenses.

Danger Zone owners can upgrade by visiting my main store in Malrif and touching the Danger Zone vendor there. While you're there, check out the new Danger Mountain!

Follow Me v1.8 (now mandatory)

Monday, May 5, 2008

I upgraded Follow Me to version 1.8 last week. Tomorrow I will be making the upgrade mandatory. If you are still using an older version of Follow Me, it will stop working.

One of the main reasons for the upgrade was to make the code more efficient on my server. The older versions tend to band much harder on my server, and it slows things down for all the other functions it has to perform, like keeping track of high scores.

Even if you don't upgrade before the cutoff, you can still get a new version by visiting Procyon Games and clicking the vendor there. If you've incorporated Follow Me into another item, you will need to replace the script there with the new version.

Picture Puzzles

Friday, May 2, 2008


If you were a customer 5 months ago, you might remember the holiday card I sent out. It was a puzzle card, with a picture you could unscramble by clicking the right tabs.
I've updated it, and made it into a generic picture puzzle for everyone. You can drop any texture into it and it will use it for the puzzle. You actually get a set of 6 different puzzles, each one a different size and aspect ratio. The simplest one is a 3x3 puzzle, and the most difficult consists of 5x4 tiles.
These puzzles are not like the "sliding 15" toys you see in real life. They're actually not possible in real life, because of the way the puzzle wraps the tiles around the board.
You can also drop a freebie gift into your puzzle, and it will give it out to anyone who solves it (and then rescramble itself). So it can be a fun way to give out freebies to your customers.
Or, hang it in your home as a work of abstract art. It's up to you.
I'm selling the Picture Puzzle Set for $299. But, I'm also trying a new special promotion. If you add Procyon Games to your Picks (in your profile), then I will give you the Puzzle Set for FREE! If you already have Procyon Games in your Picks, all you have to do is click on the spinning "FREE" box in my workshop. It can tell that you have me in your picks, and will give you your prize. If I'm not in your picks yet, go visit Procyon Games and add it to your Picks list. It takes a while for your picks to register with the server, so you might need to revisit the shop a day or two after you add the pick before it will give you your free item.