En Garde update v1.12
Tuesday, April 22, 2008
En Garde 1.12 is now available!
This version fixes two bugs which affect game play. All you need is a new game unit, which comes with new HUDs. You must use the new HUDs with the new game.
Release Notes:
There is a new HUD accompanying this game, and players must upgrade to the new HUD to play.
FIXED: Timer race condition. If timers were enabled, and a player executed an action right as time expired, sometimes both the action and the "time expired" happened. This could result in the player moving at the start of the next round, or even an extra point awarded at the end of the game.
FIXED: Last card drawn and Last-Second Attacks. When calculating which cards to use for the Last-Second Attack at the end of the round, the game did not take into account the last card that you drew from the deck to replenish your hand. This is fixed, so it is possible to draw the card you need to make your LSA. Note, this is the way the game was "supposed" to work, the previous behavior was a bug.
Try the Take it Easy Challenge
Monday, April 21, 2008

The Take it Easy Challenge is now in beta test. If you've never played the earlier "Zingo Challenge" this is a chance to flex your mental muscle against all comers.
In the Challenge, you get the same tiles every time you play. Everybody gets the same tiles, in the same order. There's nothing random about it. Whoever can order the tiles best before the Challenge ends, wins the jackpot.
That's right, you can win money. It costs $50 to play, and all that money gets put in one world-wide jackpot. Whoever is the best, wins the pot.
You never know when the Challenge is going to end. So give it a try! Right now there are four locations where you can play TIE Challenge:
Play the game and let me know what you think. I need your feedback!
Take it Easy Multiplayer 2.08
Sunday, April 20, 2008
I've released a new version of Take it Easy Multiplayer. This just has a couple cosmetic changes and is not a required update:
- In Puzzle mode, player's boards are not shown until the very end of the game.
- The HUD will now give you a "Ten Second" warning when time is about to expire.
Gossip Girl ad
Saturday, April 19, 2008

I'm putting this here because Gossip Girl has a not insignificant presence in Second Life (see their sims here). I don't watch the show, but I must admit their new real-life ad campaign is very eye-catching.
Zingo is now Take it Easy
Thursday, April 17, 2008

I've released a major update to Zingo, renaming it to Take it Easy.
New Frootcake 1.12
Sunday, April 6, 2008
I've released a bugfix for Frootcake, now at version 1.12. This fixes a money problem where the game would pay people even when in Free Play mode. Sorry about that. This doesn't affect you if you have the Personal, free-play-only license. If you have the Commercial license but you set the game to Free Play, you will want to get this update.
Count the bots
Saturday, April 5, 2008
Traffic bots are a problem in Second Life that many people are talking about but nobody has really done anything about. One problem is it's hard to estimate exactly how big the problem is.
It looks like there's about ten thousand bots on the grid, give or take a few.
