Can't Stop v1.05
Sunday, April 11, 2010
I've released version 1.05 of Can't Stop. This is a free upgrade to all registered owners. You can use your remote to deliver a copy of the new version to yourself ("/8 deliver game"), but this update also includes a new scoreboard and team signup prim, so I recommend you visit my shop and touch the Can't Stop vendor there to get a complete package.
What's new in this version:
- NEW Mod-ok scoreboard. You can resize and retexture it.
- NEW Team signup prim. Rez this near your game, and players can touch it to join your team. Team rankings are shown on the Procyon Games website.
- NEW The Start, Settings, Help buttons hilite briefly when players sit down to play.
- FIXED A security issue was fixed.
- FIXED The game adjusts its position when you rez it. For some reason it liked to rez off the ground. It now moves down a smidge after it rezzes, which should set it flush with the ground.
- FIXED It was really easy for the dice to get lost, since they're a separate piece. The game now rezzes the dice each time you play, and deletes them when the game is done. So if you move or take your table you don't have to worry about picking up the invisible dice any more.
- FIXED To help players who have trouble distinguishing the different colors of the playing pieces, little symbols have been added (squares, circles, etc)
- FIXED Often if you tried to rotate or adjust the game after you rezzed it, it would get confused and the board wouldn't line up properly. It now should adjust itself better, so you can rotate your game after you rez it if you want.
- NEW You can enable an optional game rule (under "Settings"), called "No stacks" or "Can't Stop Can't Stop." When the rule is in play, players are not allowed to end their turn if any of their pieces are on top of someone else's. If you do move temporarily on top of someone, you must continue to roll until you move off (or zonk). This changes the game a bit, and some players prefer this rule.
Labels: can't stop, update
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